Jeffrey Veen

Podcast: Designing the Next Generation of Web Apps

Live! On stage!

I had a great time moderating a panel at South by Southwest this year. The subject was web applications -- specifically the changes we've seen recently in the new technologies, design directions, and economic factors of building stuff online. So I asked some really smart people to join me to discuss what's been happening and what they've been thinking about. Thanks again to George Oates from Flickr, Mena Trott from SixApart, Eric Rodenbeck from Stamen Design, and Evan Williams from Odeo.

Here are the notes I prepared before the panel. We didn't get through it all; we could have kept going all afternoon. At the bottom, there are links to the slides I showed and a podcast at the SxSW site.

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We're here to talk about the shift towards new types of interactivity in Web apps. Well, not so much new but newly popular. I'd like to discuss the implications of these shifts in some of the basic way we develop our applications. In particular:

Amateurization: The web has excelled at putting powerful tools in the hands of amateurs. Look at blogging, for example. It has removed the friction in publishing to the point of making it a commodity; I hardly ever pay for the words I read these days. How does that change the relationship between "producer" and "consumer" in the work we do?

Algorithmic Editorializing: I like how Flickr uses a bunch of little decisions written in code to create an "editorial" product. Have a look at "interestingness," which takes a bunch of criteria -- like how many people have viewed a photo or marked it a favorite -- and uses them to pull cool stuff out of the constant stream of new images.

The Role of Design: User generated content and architecture are creating an architecture of participation that makes traditional design techniques obsolete. Or at least that idea keeps popping up. How does this influence the way you all craft features?

Collaboration: How are your teams working together? Are you writing a detailed functional specs and handing them off to "engineering"? When we built measure map with was design, development, business, and everything all at once with everyone involved from the beginning. How are you doing this?

Small Teams: I keep hearing people advocate for tiny focused teams, but how on earth does this scale beyond simple apps? Ev is managing a bunch of developers at Odeo. Mena's company has grown to support a bunch of products with international versions? Any best practices?

Release cycles: I'm curious how you guys push stuff out. I've heard Cal say that Flickr does 6-7 releases a day some times. With Measure Map, it was Mondays and Thursdays only, because we couldn't maintain the discipline of keeping our releases straight if we pushed whenever. What do you guys thing of this? Eric, how does this translate to the client services world?

Documentation: I've almost entirely given up trying to document Ajax interactions. Rather, we start with sketches and then just build, because we can tell how things will work until we can play with them. Is this just because interaction design is immature? Or is this a better way to work with teams?

Accessibility: It's one thing to develop alternative versions of content and services on the Web. But now many "Rich Internet Apps" are using styles of interaction that aren't bothering to bridge that gap. What's going to happen?

Download: PDF of slides (3.6 meg)

Listen: Podcast of panel discussion @ sxsw.com (29.8 meg)


This entry was written by Jeffrey Veen and posted 3 April 2006 at 6:54 PM. It was filed under Web Design.

Comments
1. On 5 April 2006 at 7:56 AM Jan Korbel wrote:

Thank you for sharing this!
I am still looking for more podcasts from SXSW 06... Actually, I am a bit suprised there is not much coverage of this major event, is it?

2. On 5 April 2006 at 8:02 AM Jan Korbel wrote:

Oh, I've just looked at the SXSW coverage page again and there has been an update adding more MP3s...
Great. I was looking there a few times earlier and was afraid that there will be no more podcasts.
For anyone interested here is the link to SXSW podcasts coverage page http://2006.sxsw.com/coverage/podcasts/

3. On 5 April 2006 at 12:36 PM Geof Harries wrote:

I have questions about your statement:

"The Role of Design: User generated content and architecture are creating an architecture of participation that makes traditional design techniques obsolete. Or at least that idea keeps popping up. How does this influence the way you all craft features?"

...that I posted on my blog at http://www.yukonbiz.com/archives/43

What and where are real-world examples of these?

4. On 8 April 2006 at 7:38 AM john hamman wrote:

I am getting 404 on all the podcast..
speaking of next gen of web apps,
When are you going to give us an update on measuremap Veen?

5. On 10 April 2006 at 1:13 PM Veen wrote:

thanks for the head's up, John. The file went away for a bit, but is back now.

6. On 10 April 2006 at 5:47 PM Ben Buchanan wrote:

Man, your link to interstingness just sidetracked me for 20mins. Gah!

Currently:

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About Me

Bio: Jeffrey Veen
Book: "The Art & Science of Web Design"
Book: "HotWired Style: Principles For Building Smart Web Sites"
Work: My LinkedIn Profile
Travel: China, Tuscany, Kayaking in Baja, Touring Costa Rica, Studying Theater in London

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